![]() ![]() Fixed KV-1B and C being ridiculously overpowered at veteran 2. 4 new abilities added: High Damage rounds (US), Improved High Damage rounds (East and West Germans), Light rounds (British), Fire Positions (Soviet) ![]() This is now fixed and has been customized to better fit the KV-3 and 4. Fixed 'Fire Positions' ability for the KV-3 and KV-4, it actually reverted the tank's gun to a KV-2 gun. 6 new tanks added: Artilleriepanzer IV (East German), M7 AT (American), ISU-149 (Soviet), Artilleriepanzer 604 (West German), M6 AT (British), Stug III H Long Range (East German) Different rounds of ammunition introduced, available for short durations as an ability. V8.5 introduces artillery tanks, made to stop a stalemate and push enemy tanks away from defensive positions. Then copy my WW2SoundHigh and Data folders into your MOD folder. First navigate to and delete Data/sound folders except speech in your MOD folder that you are using. Replaced the way, commander abilities get disabled This mod is intended to be used as an add-on for your favorite mod you are using. Change the cost of the M42 to be more viable Hopefully getting the price corrected for the M39 Added 1 new ability: "Limited Use HD Rounds" for higher-tier Churchills (British) V8.6 is just a quality of life improvement without any major additions. A Panzer IV costs 100 manpower, a Tiger costs 1000 manpower. ![]()
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